|A sculpted bust of Daisy, one of Danny Luvisi's characters he created for LMS. I just had to take a shot as soon as I saw the concept!|
|What programs do you use to make your characters?|
Zbrush, 3DSMax 2012, Maya 2012, Photoshop CS5 Extended, 3dcoat, Xoliul Shader, Keyshot.
What do you do for a day job ?
I'm a freelance Character artist for Videogames / & Tabletop Miniatures.
How long have you been working in the games industry?
9 years now! Holy crap.
How many games have you worked on?
Gosh, more than 10 now I think - the most notable ones are Rift & Rift Storm Legion & Section 8. 2 failed AAA projects, Edge of Twilight and Stargate SG1, and then numerous handheld indy style games and small mmo's. I'm only including games I actually got paid to work on, if we count all the super indy stuff that I did with friends etc - man that number would be scary, probably like 25 - 30.
How long does it take you to make a character?
Depends on the character and the spec, but for something like Chun Li and working full time about 10-15 days give or take ?
Do you take commisions?
I'm always interested in projects and ideas - note me!
Are you going to be making tutorials?
Teaching is a very important thing, and as a student I would expect only the best master - so I dont think I'm ready. Too unrefined and organic in my processes etc, and I would hate to be guiding you down the wrong path.
Horde or Alliance?
For the Horde!!!!!
Why so many girls in your folio?
Girls are the best. ( See my recent journal for long answer )
Where are you from?
I was born in New Zealand - Land of the Hobbit, My mom is a native Maori from New Zealand and my Dad is from Canada! What a weird mix!
How did you get your start in the Games Industry?
I simply vanished off the face of the planet, stayed with my parents, worked crappy jobs and taught myself how to make game art at night, posted my work online consistantly - and continued to do this until I got good enough to get my first job