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September 11, 2012
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:iconhazardousarts:
Page 2 of my article on the female face which can be found in the FREE online VERTEX magazine.

Get your copy of it if you havent already, its a great book - filled with lots of industry creatives offering their tips and tricks, workflows etc for free!

[link]
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:iconacr1m:
~Acr1m Oct 11, 2012  Student General Artist
Hey there Hazard, I have a workflow question, how do you insert eyeballs into your mesh when you are creating a new head. I try appending the subtool sphere in but then I have issues with symmetry :/ but I did recently come up with simply using the insert sphere brush in order to add the balls, then split them into a different subtool. Is that the way to do it?
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:iconhazardousarts:
`HazardousArts Oct 11, 2012  Professional Artist
I do it the first way you mentioned - but i dont have issues with symmetry... how do you mean ?
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:iconacr1m:
Mood: Amazed ~Acr1m Oct 12, 2012  Student General Artist
I run into trouble with the eyelids, I can get it close, but it's still not exactly even on both sides whenever I drop it in. Just to clarify, I'll run through how I did it so you can understand to see if I messed up or not :/

I appended a sphere, used move tool and scale tool to get it looking right within the right eye socket, then I duplicate it and move the new one to the left eye socket, then I merge the two spheres together after I get it as close as I can. I don't notice any issues immediately but when I adjust the eyelids I can tell a bit that they aren't perfect :/

Again, thanks for your time! Your work is particularly exceptional and I apply myself alot in order to get up to your skill level XD love your work!
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:iconhazardousarts:
`HazardousArts Oct 12, 2012  Professional Artist
use subtool master and mirror in x :) it will mirror the sphere perfectly onto the other side :) Its under Zplugin Tab at the top :)
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:iconacr1m:
~Acr1m Oct 12, 2012  Student General Artist
Thanks so much for the tip! :D had no idea about that
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:iconaeariss:
=aeariss Sep 12, 2012  Student Digital Artist
i am in love with your fran sculpt

i hope you finish it one day :)
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:iconhazardousarts:
`HazardousArts Sep 12, 2012  Professional Artist
Oh i will!!
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:iconjs-graphics:
~JS-Graphics Sep 12, 2012  Hobbyist Artist
Congrts! That UV Mapping looks fantastic! I hope to get that good at modeling and texturing some day. I'm tryin. ..
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:iconhazardousarts:
`HazardousArts Sep 12, 2012  Professional Artist
Dont stop trying - thats all it takes!
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