The hair looks detter on this one. you can tell that u alpha'd it and layered it nicely. All in all it's coming together nicely man. This is really cool.
Man I'd love to hear more about how you tackle hair currently having a massive fight with getting mine done. (1st Time I've tackled it seriously.) I realize your busy but any insight would be very valuable. Will send pics hehehe.
I make one strip of planes, UVW map it and texture some hair onto it. Then i make 3 widths of that plane and give those 3 unique Texture space. I build up my hair in 3 layers for this hairstyle. The base ( big chunks ) and slightly darker hair colour, then i work on middle sized strands over the top, and finally thin strips of the lightest hair colour. the key is to texture your hair pieces on a nice easy flat and straight row of polys. Then afterwards distort those strips into the shape you want without stretching your texture too far
Interesting! Sounds very similar to some of the Daz models I've dissected. Btw you have any form of IM Msn/Gmail? or such and I will send you some pics. (Drop me a note.) Character Im working has a some what "Anime" style.
Its for the project Im working on with 3 guys for a 3D side on fighter called Devil Days.(Blue Blaze / Street Fighter esque.)
Frustrating thing is where Im from I dont know a single 3D artist that even closely comes to what I want to achieve with my skills (and Im not saying Im brilliant I know I have a hell of a lot to learn.) So these guys are very great full that Im working with them but that means every facet of the process Im responsible for.
I pay the bills with Arch viz work and all the other 3D artists I know are strictly viz and nothing else
The Artist has requested Critique on this Artwork
Please sign up or login to post a critique.