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Description
The final ingame model of King Kaom's Axe for Path of Exile the awakening.
It was a tonne of fun working on such 'low res' characters using the golden trio of diffuse/spec/normal 'small sized' textures!
It was a tonne of fun working on such 'low res' characters using the golden trio of diffuse/spec/normal 'small sized' textures!
Image size
2447x1215px 690.96 KB
© 2015 - 2024 HazardousArts
Comments9
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awesome! How do you make your normal maps? using a sculpt you made prior in zbrush?