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League of Legends: Miss Fortune Wip 8 by HazardousArts League of Legends: Miss Fortune Wip 8 by HazardousArts
Cleaning up my AO Bakes. Still a long way to go. Also going to completely repaint all the trim.
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:iconalexowolff:
alexowolff Featured By Owner Mar 8, 2015  Hobbyist Digital Artist
hi bro, u have the bluspring of this??
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:iconemeraldsid:
EmeraldSid Featured By Owner Sep 27, 2014  Hobbyist
this is freaking Awsomeeeeeeeee <3
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:iconhazardousarts:
HazardousArts Featured By Owner Sep 27, 2014  Professional Artist
Thank you!!
Reply
:iconemeraldsid:
EmeraldSid Featured By Owner Sep 28, 2014  Hobbyist
Pleasure
Checkout my collection... i hope u like it :)
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:iconkingviser:
kingviser Featured By Owner Jul 1, 2014  Hobbyist General Artist
This is pretty awesome dude! Hey do you recommend any good books for character design learning?
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:iconhazardousarts:
HazardousArts Featured By Owner Jul 2, 2014  Professional Artist
Head over to Cubebrush.com or check out polycount.com :)
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:iconkingviser:
kingviser Featured By Owner Jul 14, 2014  Hobbyist General Artist
Thanks mate!
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:iconlazymusician10:
LazyMusician10 Featured By Owner Feb 26, 2014  Student Artist
She's very pretty! Can't wait to see her in color :3
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:iconhazardousarts:
HazardousArts Featured By Owner Mar 6, 2014  Professional Artist
Thank you!!
Reply
:iconlazymusician10:
LazyMusician10 Featured By Owner Jun 7, 2014  Student Artist
your welcomz~ XD
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:iconciei3:
CIEI3 Featured By Owner Dec 31, 2013  Hobbyist Digital Artist
Beautiful topology man :)
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:iconhazardousarts:
HazardousArts Featured By Owner Jan 12, 2014  Professional Artist
Thanks!!!
Reply
:iconendlessillusionx:
Endlessillusionx Featured By Owner Dec 28, 2013  Professional Digital Artist
Sup man what programs do you use?

LOL just a joke just a joke XD.
You should put icons of the programs in your pictures on the bottom or something so people would stop asking but i bet they'll still do it haha : D
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:iconhazardousarts:
HazardousArts Featured By Owner Jan 12, 2014  Professional Artist
Hey thats an awesome idea man......Hmmmmmmmmmmmm
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:iconendlessillusionx:
Endlessillusionx Featured By Owner Jan 12, 2014  Professional Digital Artist
Yeah check this out Kinda like this person, has the icons of the programs on the bottom.  Blender ,3d coat, marmoset, zbrush       lowpolypix.deviantart.com/art/…
 but as i said i think some people will still ask but worth a shot.

Another thing is if you're not  a 3d modeler / familiar  with the programs you'll  still need to type the names under the icons because people won't know, AKA a lot of work on top of a lot more work haha, all you would have to do is make a template kind of thing tho and just paste it over whatever picture.
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:iconslavedan:
SlaveDan Featured By Owner Dec 3, 2013  Student Digital Artist
Can I ask the software name?
I understand if you don't want to tell.
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:iconhazardousarts:
HazardousArts Featured By Owner Dec 4, 2013  Professional Artist
3D Studio Max 2012 :)
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:iconlsnp92:
Lsnp92 Featured By Owner Oct 25, 2013  Student Digital Artist
Wich program do you use? D:
looks great btw
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:iconhazardousarts:
HazardousArts Featured By Owner Oct 27, 2013  Professional Artist
The programs are listed on my front page :)
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:iconlsnp92:
Lsnp92 Featured By Owner Oct 27, 2013  Student Digital Artist
ohh ok ok, thanks! im starting with maya and i want to do stuff like this in a future >-<
You are great btw, this looks better than the "in game" view of the model xD
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:iconazakra:
Azakra Featured By Owner Oct 3, 2013  Hobbyist Artist
*Like*

You are welcome!
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:iconhazardousarts:
HazardousArts Featured By Owner Oct 4, 2013  Professional Artist
thanks!!
Reply
:iconandrewbaay:
andrewbaay Featured By Owner Sep 29, 2013  Student Digital Artist
another awesome work bro!
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:iconhazardousarts:
HazardousArts Featured By Owner Sep 29, 2013  Professional Artist
thanks so much man!
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:iconandrewbaay:
andrewbaay Featured By Owner Sep 30, 2013  Student Digital Artist
i really love miss fortune in LOL ehh :/ so when you finished the render can i use it?
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:iconhazardousarts:
HazardousArts Featured By Owner Sep 30, 2013  Professional Artist
haha use it for what ?
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:iconandrewbaay:
andrewbaay Featured By Owner Sep 30, 2013  Student Digital Artist
Photomanipulation. can i? i will credit you
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:iconhazardousarts:
HazardousArts Featured By Owner Sep 30, 2013  Professional Artist
Sure :)
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:iconandrewbaay:
andrewbaay Featured By Owner Sep 30, 2013  Student Digital Artist
BTW are you from PH?
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:iconuntoldstoryrag:
Untoldstoryrag Featured By Owner Sep 28, 2013
awesome work 
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:iconhazardousarts:
HazardousArts Featured By Owner Sep 28, 2013  Professional Artist
thanks!
Reply
:iconjessoue:
Jessoue Featured By Owner Sep 28, 2013  Student Filmographer
Nice Topology!
What did you use for the retopology?
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:iconhazardousarts:
HazardousArts Featured By Owner Sep 28, 2013  Professional Artist
I used 3dcoat :)
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:iconscionicspectre:
ScionicSpectre Featured By Owner Sep 28, 2013  Professional Digital Artist
Still, pretty sweet optimization. Shoulders sure can be a PITA. If I may ask, what image resolution are your bakes, at the moment?
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:iconhazardousarts:
HazardousArts Featured By Owner Sep 28, 2013  Professional Artist
Thanks so much! Her UVW are packed into 1 x 2048x2048 atm. I will reduce to 1024 for the final :)
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:iconscionicspectre:
ScionicSpectre Featured By Owner Sep 29, 2013  Professional Digital Artist
Cool- that's great. :D I look forward to seeing the result.
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:iconcallesw:
Callesw Featured By Owner Sep 28, 2013  Professional Digital Artist
Turning out really cool man! Looking forward to the final presentation!:) You always inspire me to make more 3d characters haha
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:iconhazardousarts:
HazardousArts Featured By Owner Sep 28, 2013  Professional Artist
Thanks so much man :)
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:iconuzik:
Uzik Featured By Owner Sep 28, 2013
Great use of polys! Looks very smooth with very minimal resources.
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:iconhazardousarts:
HazardousArts Featured By Owner Sep 28, 2013  Professional Artist
Thanks!
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:iconchellesconcept:
ChellesConcept Featured By Owner Sep 28, 2013  Professional Digital Artist
Is your mesh really that low poly You're telling me all that detail is a normal map? ;o
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:iconhazardousarts:
HazardousArts Featured By Owner Sep 28, 2013  Professional Artist
Yup thats the mesh :) There is no normal map at all, just an AO bake :)
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:iconchellesconcept:
ChellesConcept Featured By Owner Sep 28, 2013  Professional Digital Artist
Nvm I read the lower comments. How do you usually do your sculpts? How high/low is your final topology usually and do you use normal maps to pull off that high detail look?
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:iconlilithv:
LilithV Featured By Owner Sep 28, 2013  Student General Artist
this already have a map? AO map? And I'd like to se a close of the hands too! 
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:iconhazardousarts:
HazardousArts Featured By Owner Sep 28, 2013  Professional Artist
Just an AO map :) I will show the hands when they are finished :)
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:iconsheerochana:
SheeroChana Featured By Owner Sep 28, 2013
The mesh is so good ! I didn't know we were allowed to put vertices joining 5 edges like this (well, sometimes we're obliged, for the face's topology, or the joints like knees and elbows, ...). Could I see how you modeled the hands ?
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:iconhazardousarts:
HazardousArts Featured By Owner Sep 28, 2013  Professional Artist
Sure I will post up some shots when they are finished :)
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:iconsheerochana:
SheeroChana Featured By Owner Sep 28, 2013
Thanks !! Your work is so amazing ! I even would like to know how you did the shading (I still have troubles to know how to do and import a correct shading painted on photoshop on Maya... Did you do a tutorial ? Or do you use any tutorial on the internet, or something ? I want to improve myself in 3D... x) )
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:iconhazardousarts:
HazardousArts Featured By Owner Sep 28, 2013  Professional Artist
Thanks for the kind words :)

there is no shading at the moment, this is an ambient occlusion map baked from my high polygon sculpture which you can see here. I have a basic 10 step creation to characters which you can see here: hazardousarts.deviantart.com/a…

Take a look at step 7. What you are seeing on Miss fortune is roughly the same point - Just minus the normal map :) I hope that is a little bit more explanatory ?
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:iconsheerochana:
SheeroChana Featured By Owner Sep 29, 2013
Yeah in fact I mixed up shading and normal mapping --'
You know, the layer you do on photoshop, that you import on maya, and will add relief without increasing the number of polygons... x)
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September 27, 2013
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